This week we have on special guest Matthew Marteinsson, head audio guy from Klei Entertainment, and we discuss video game audio, generic brand liquor, and how nothing in TV is real. We also talk about as much music as we do video games, but when we get down to business we discuss Destiny, the recent Humble Bundle, Deadly Premonition, Don’t Starve, Invisible Inc and a ton more!
Hopped-Up Gamers: Chris Norris, Emery, Dave
Special Guest: Matthew Marteinsson - The Audio Department at Klei Entertainment
(Root)Beer of the Week: Caribou Root Beer
We tax our audio equipment past the limit this week, with a full house and not one but TWO special guests: Jesse Turner, the drawbarian behind the fantastic art of Viking Squad at Slick Entertainment, and Chris Bourassa, co-founder of Red Hook Studio and the creative director behind Darkest Dungeon. We discuss making games in different working environments, hat futures in Team Fortress 2, the dark reality of being a fantasy hero, and what’s it like to have a booth at PAX. We also go on about Divinity, video game crafting, some mindblowing Seinfeld theories, and much, much more!
Hopped-Up Gamers: Chris Norris, Vince, Emery, Mike, Dave
Special Guests: Jesse Turner - Lead Artist, Slick Entertainment
Chris Bourassa - Co-founder and Creative Director, Red Hook Studios
Beer of the Week: 33 Acres of Sunshine
This week, the Huggers and special guest Austin Fox discuss Paris Syndrome, Zombie Gun Ships, and playing your own minecraft in Red Faction. Norris also gives his field report from PAX, including seeing Saints Row: Gat Out Of Hell, Lords of the Fallen, Gigantic, Rollercoaster Tycoon World, World of Warships, Massive Chalice, Darkest Dungeon, and Nova 111. We also talk about the programming behind procedural gaming, and the Wickerman. Though not at the same time.
Hopped-Up Gamers: Chris Norris, Vince, Emery, Bill
Special Guest: Austin Fox - Programmer, Designer, Bon Vivant
Beer of the Week: Carlsberg
This week, we get in the ring with WWE’s mobile card game, make mistakes with Soul Calibur 5’s character creator, and discuss Titanfall ambivalence, cardboard boxes, and the indie game Always Sometimes Monsters. We also deconstruct Point Break, talk about Heat, and continue our spiral into madness revolving around Keanu Reeves.
Hopped-Up Gamers: Chris Norris, Mike, Emery, Chris Westaway
Beer of the Week: Dageraad
Gods Will be Watching
It is a game about decisions, though not in the way you might think.
By Chris Norris-Jones
Gods Will be Watching is what happens when you bring mathematics into morality. Deciding, through cold calculus, who needs to survive and who can afford to die. While its gameplay does revolve around making decisions, it does so in ways different than other games about “choice.” Rather than giving you sway over the game’s narrative, it places in your hands the ability to choose whose corpses you use to bridge the gap to the next chapter.
This week, three grown adults discuss super hero Legos, when parodies overtake the thing they parody, Deer Hunter-styled fighting game tournaments, and Dead Space 3’s Act 3 issues. Norris also discusses the endless frustration of Gods Will be Watching, and the differing nature of choices in video games. We also discuss Lifetime movies about teens choking teens. No seriously.
Beer of the Week: Dead Frog Brewing Rocketman Interstellar ESB
BURN HER AND ALL HER ILK AT THE STAKE
In a move that can only be called “shocking” by people who find things easily surprising, the internet is once again trying to prove that women should not be allowed in the gaming industry. A female game developer earlier today had the audacity to have her personal relationships made public on the internet, and an outraged gaming public has had no ethical option other than to respond.